In this hands-on project, students will dive into the fascinating world of electromyography (EMG) and learn how it powers real-life prosthetic controls. By coding their own EMG sensors and using the NeuroMaker Hand 2.0, students will create the exact same functionality and control mechanisms used in actual prosthetic devices. They’ll step into the role of a professional engineer, experiencing the challenges and rewards of designing technology that transforms muscle signals into precise hand movements. This project not only builds technical skills but also gives students a firsthand look at how engineering makes impactful, real-world innovations possible.
Whether you're passionate about technology, innovation, or helping others, this course offers a unique glimpse into how modern prosthetics are transforming lives.
Project Duration
120 Minutes
Group
2-3 students per team
Necessary supplies
NeuroMaker Hand
An EMG Sensor Module
A button
An LED module
Laptops or tablets for programming
Magnetic Sensor Board
Connection Cables
Precheck Items
Ensure the NeuroMaker Hand 2.0 is assembled
Basic familiarity with block-based programming
Knowledge of connecting and using sensors and buttons
Learning Objectives
Understand EMG sensors' fundamentals, applications, and future trends.
Learn how EMG technology assists amputees and enhances prosthetics.
Program the Neuromaker Hand using EMG signals to control gestures based on muscle activity.